Sunday 24 March 2013

BloodSport 13 Submission



This is the final piece I submitted. I didn't get to finish it to the level of detail I would have liked but I had to submit in order to reach the deadline. I will continue to finish this piece.

Thursday 21 March 2013

Schaat' Nath Update


Final update before I finish this thing. I will need to do some studies of smoke before I start getting into the final part, and I want to bring in cooler colours when it comes to painting the 2 foreground characters.

Schaat' Nath Colour Plans

I'm quite inclined to choose #1 but bring in warmer tones at the bottom. My second choice is #4 but I feel it's too saturated for the theme: I was feeling high contrast and desaturated colours.

Wednesday 20 March 2013

Robot Elkhound & Bloodsports Update!

Norwegian Elkhound Study
Linework Concepts - tone added second

Final Concept


Current Tonal Plan





Wednesday 13 March 2013

Jump Around!

Jump time! What happens when you take your keyframes and boring layout, and work into them more? Well I came out jump that still looks like it's keyframes but has pretty layout :D
- Might have to go fullscreen to see what's happening



The most important thing is the hips. It's true. Even though the majority of this animation is exposed on 4s or higher (4 frames per image at 25fps) it still reads.

Monday 11 March 2013

Victoria & Albert Museum





Tools: 2 Water brush pens (one with water, and one with ink & water), Brush pen for #3

Saturday 9 March 2013

Crimson Daggers Bloodsports Challenge 13

Some thumbnails for the new and recently returning Crimson Daggers Bloodsport Challenge. I am quite fond of 6 and 8, although 2 could be interesting with some more development.